← Return to Star Fatigue: Calerion
Devlog
- November 30, 2024 by Star Rodeo#Star-Fatigue, #Calerion, #Alpha, #Gameplay, #Development, #Solo Dev, #GodotHello, and thank you for checking this post out. I've got a chunk of sprites done, and enough of the UI to showcase what I've been doing. Now that I have a weapons system (players can equip a weapon f... Continue reading
- November 09, 2024 by Star Rodeo#Star Fatigue, #Calerion, #Alpha, #Gameplay, #Development, #Solo Dev, #GodotHello, and thank you for checking this post out. You'll notice I haven't been very active on itch.io. Or anywhere, for that matter. I've noticed remaining consistent on outreach and output is one of t... Continue reading
- July 06, 2024 by Star Rodeo#Star Fatigue, #Calerion, #Alpha, #Gameplay, #Development, #Solo Dev, #GodotHello, and thank you for checking this post out. Last devlog was a whopping SEVENTY-ONE DAYS ago. Wow! A lot of transitional points occurred in my non-developer parts of life, so I took a little break... Continue reading
- April 12, 2024 by Star Rodeo#Star Fatigue, #Calerion, #Alpha, #Gameplay, #Development, #Solo DevHello, and thank you for checking this post out. Last post I declared that I was going to work on starting the combat system, make some 2D assets, and finish the introduction area. I have no idea what... Continue reading
- March 25, 2024 by Star Rodeo#Star Fatigue, #Calerion, #Alpha, #Gameplay, #Development, #Solo DevHello, and thank you for checking this post out. From the last post I stated I was going to work on fixing the dialogue, then working on models. I lied! Slightly! I finished the dialogue system, makin... Continue reading
- March 14, 2024 by Star Rodeo#Star Fatigue, #Calerion, #Alpha, #Gameplay, #Development, #Solo DevHello, and thank you for checking this post out. Since my last dev-log, I've started branching into shaders, volumetric fog, and asset modelling. I haven't opened up blender save for a few times tryin... Continue reading
- February 29, 2024 by Star Rodeo#Star Fatigue, #Calerion, #Alpha, #Gameplay, #Development, #Solo DevHello, and thank you for checking this post out. Star Fatigue: Calerion is a solo-developed project I've been working on for little over a year thus far. It originally started as a 2D project, akin to... Continue reading